A Personalized Target Placement Optimization Framework for VR-Based Upper Extremity Rehabilitation
A Personalized Target Placement Optimization Framework for VR-Based Upper Extremity Rehabilitation
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Abstract
Featured Application The proposed framework can be directly integrated into existing VR rehabilitation platforms to provide real-time personalized target placement for post-stroke upper extremity therapy, requiring no additional hardware beyond a standard CPU.Abstract Virtual reality (VR)-based rehabilitation is an established modality for upper extremity motor recovery; however, existing systems frequently rely on fixed, random, or therapist-tuned target placement that disregards patient-specific motor capacity and population-level priors. This study proposes a cross-patient collaborative swarm intelligence framework that derives zone-based patient profiles from real VR trajectories and augments them with a similarity-weighted cohort prior distilled from clinically similar patients' successful trajectory clouds and zone-transition graphs. A hybrid Ant Colony Optimization (ACO)-Particle Swarm Optimization (PSO) algorithm optimizes 12 targets per session across a 27-zone (3 & times;3 & times;3) workspace using a five-component fitness function encompassing reachability, zone balance, movement efficiency, heatmap-guided challenge coverage, and swarm-flow consistency. The framework was evaluated retrospectively on a single-center cohort of 36 post-stroke patients and 6373 sessions under a leakage-safe simulation protocol with 70/30 chronological splits; outcomes are model-based proxy success rates derived from each patient's profile rather than directly observed task success. The hybrid strategy achieved a mean simulated success rate of 85.5% +/- 5.5%, a 36.4% relative improvement over random placement (Wilcoxon p<10(-7), Cohen's d=4.91); the leakage-safe split yielded 80.1% on the held-out segment versus 61.1% for random, with no statistically significant train-test gap (p=0.470). Ablation confirmed both PSO and ACO are individually necessary (Delta >= 2.7 pp, p<0.001). Total session-start computation is 78 ms on standard CPU hardware. These findings constitute a proof-of-concept that collaborative personalized swarm optimization can substantially outperform heuristic target placement under in silico evaluation; clinical efficacy in terms of standardized motor outcome measures remains to be established in a prospective randomized controlled trial, and the findings should be replicated across centers, task modes, and a larger cohort before generalization.
Description
ORCID
Keywords
Stroke Rehabilitation, Virtual Reality, Hybrid Optimization, Ant Colony Optimization, Motor Learning, Particle Swarm Optimization, Target Placement, Upper Extremity Rehabilitation, Swarm Intelligence, Personalized Therapy, personalized therapy, ant colony optimization, particle swarm optimization, swarm intelligence, virtual reality, upper extremity rehabilitation, hybrid optimization, motor learning, stroke rehabilitation, target placement
Fields of Science
Citation
WoS Q
Scopus Q
Volume
16
Issue
12
Start Page
5806
End Page
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